Environment(s) Design
In June 2005 is ending a major R&D project in which I conceived an interactive art installation: a 3D environment running on a game engine (Unreal Tournament) and using software working on qualitative physics and perceptual causality, offering hence pseudo-autonomous behaviour.
In June 2005 is also the opening of the Indian Gardens I conceived/designed for the Royal Saltworks in Arc et Senans. These will run till October 2005.
Enriching process to be active in parallel in the design of virtual and real environments, after being active in mixed realities with Transfiction, from 1999 to 2003.